![]() You can try springing for the extra shielding or summoning an ally to draw their fire, but it will be tough. By this point, victory will largely hinge on if you've already invested skills into Ship abilities, like targeting, or increasing weapon damage. Tier 5 is even harder, as it pits you against four targets that are all level 40 and above. Try to get behind the slower moving ship and don't allow it to turn to face you whenever possible! If you haven't used any debug tools by this point, springing for extra damage might be a good bet. Tier 4 will absolutely put you through your paces, going up against a powerful level 44 ship. Breaking through this will lead you to a new menu that enables upgrades to carry over between tiers, plus the ability to generate a Debug Ally, which is a superpowered level 62 allied ship that can help you steamroll many threats! Completing the Additional Tiers There's also one more option that's locked to authorized users, but that won't stop you if you have a point in the Security Skill to hack an advanced lock. Remember the Simulation Controls panel near the door? If you hop out of your pilot seat (which does take a long moment) you can interact with the debug tools to give yourself a little boost! For a duration of a single tier, you can give yourself an upgrade to your overall shields, a damage upgrade, or generate an allied ship to support you. You are permitted to use whatever tools and resources you can to help you inside the test.You can try as many times as you like, regardless of whether you pass or fail, if you want to keep shooting for a higher score and overall tiers completed. ![]() There are actually six total tiers of opponents you can face, and clearing out more than three waves will give you an enlistment bonus (He also mentions the time to become a citizen will become reduced, but trust us, it's not going to matter much).Surviving three rounds and clearing them will be enough to pass the test, and proceed with your first real mission. Your task is to defeat (at least) three waves of simulated opponents.Taking the elevator at the end of the long exhibit, you'll arrive at the Exam Room, which is comprised of a large room with two piloting simulators that mimic the effects of a real space battle.Ĭlimb the stairs and speak to Exam Proctor Samuelson to learn more about what will be asked of you for this piloting exam: Of course, if you really can't be bothered, there's nothing stopping you from sprinting down the corridors to the Exam Room. You'll pass through several halls full of dioramas, displays, and mannequins depicting the end of Earth, the colonist movement, the rise of new factions, and the Colony War that ended in an uneasy peace between the UC, Freestar, and Va'Ruun.īelieve it or not, this history lesson will be important context for the Vanguard missions to come, so it's worth taking a breather to enjoy the oral history. This next part past the registration room is completely optional, but well worth your time if you want to learn more about the history and lore behind Starfield. Note that you will need to be clear of any UC Bounty before you can do so! If you've somehow run afoul of the law recently, you can find a Bounty Self-Service Kiosk by the Viewport near the landing pads to pay off any fines. Interact with one to view the Enlistment Agreement, and cycle through the pages before clicking on the "Agree" button. The first room in the Orientation Hall holds several terminals along some kiosks. When you decide the time is right, accept Commander Tuala's offer, and he'll direct you to the nearby elevator to head to the Orientation Hall on a lower level. You can also learn about the perks of having a UC Citizenship that working for Vanguard offers - which includes a cash payout, discounts at UC Shops, and the ability to purchase a home for yourself right here in New Atlantis! ![]() ![]() When speaking with Command Tuala, you can ask him what Vanguard work is like: running the gamut between helping in combat, repairs, and even just hauling cargo. He will offer to sign you up then, but you can also speak to him at any other time should you wish to join at a later time. On the right side of the lobby, you'll find Commander John Tuala - who you will actually meet as part of the second Main Quest with Sarah Morgan, The Old Neighborhood. This mission begins at the main MAST Building in the center of New Atlantis, the very tall building that you can't miss. ![]()
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